Showing posts with label 2000. Show all posts
Showing posts with label 2000. Show all posts

Tuesday, August 17, 2010

Games for the Game God

Victory for the Victory Throne!

Played 2 games today; one at 2500, another at 2000 both against Space Wolves. One Victory at 2500, one loss 7-5 kill points. Trying out a few new things, namely Warp Spiders, and getting familiar with old things - Eldrad, Dire Avengers and Banshees.

As always the Banshee's never fail to perform. Infact they probably tend to over perform. I was running them in squads of 10, though I can see why people run them in squads of 8. Doom makes them awesome.

The only reason why I ran shee's over Harlies is because Harlies #1; can't but a dedicated transport. (Night Spinner is pretty aite) and #2, they are more expensive.

Shees are trading an extra attack, which may not seem like a lot, and even though with Doom, Rending and wounds against T4 models, the consistent power weapon attacks seems to really help.

I was considering dropping the Night Spinner for some Reapers, but that would remove the fluff from the Army. At 2500, 7 tanks, 4 gunboat serpents; 2 Fire Prisms; 1 Night Spinner. Quite frankly I'm not too impressed with gunboat serpents. On paper they seem to be pretty alright. In the field, they should be good, but I can't help but feel underwhelmed by them.

The Night Spinner is the same. Though; the dangerous terrain tests are nice to knock off a couple of models, as is the rending. Since Doom specifically lets you reroll *any* wound roll.

Eldrad; as expected was fantastic. I forgot how good he was thanks to always running a seer council. In the 2500 point game, I took an Autarch over a second Farseer. Autarch came on from reserve attached to a 3 man bike squad and charged into combat.

Long story short, the whole squad copped instant death and died on the turn they arrived.

Ah well.

In other news; don't take gambles :v. It cost me the 2000 point game; it was tied for KP's. 5-5. He had a single wolf priest with 1 wound left; pouring all kinds of fire into his squad had killed the rest.

I charged him with 6 bikes and 2 Warp Spiders - Normally for any Marine that would be the end of it.

Nup.

Out of all the hits and wounds; 1 wound was made, and it was saved.

Wolf Lord proceeded to flatten the spiders and the bikes fled off the table.

Cool lost 2 Kill points, and the game ended.

Reflection;

fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff.